I want to engage in the game industry, what should I learn? Request

I want to transform my fantasy to the game, and turn my martial arts dream into a thing that can be seen or really involved in!

2 thoughts on “I want to engage in the game industry, what should I learn? Request”

  1. Turning a digital design reporter's article can help the landlord better understand the game industry and your own positioning. I hope to help you ~

    Now many young people have such confusion: I want to participate in professional training for game production and development, but I don’t know how to choose. The training institution really looked at it for a while, and I don't know how to make the right choice. If you are one of these young people, then this article is written for you, I hope to inspire you!

    Many young people like to play games, and then have a strong interest in the work production of the game. So do you know what game production is? In fact, the game production process is not mysterious. According to the platform, it can be divided into online games and Consol Game. Its development process can be roughly divided into the original creative stage -project research and development stage -project development phase -game testing stage -game operation phase. As an individual, the division of labor in the game production process includes art (AD art director, role, scene, action, special effects, UI interface), program (main program, network program, client program), planning (main planning, execution planning, planning planning ), Music (main outsourcing). The requirements of online games and home machine games are not the same. Online games pay more attention to the interaction, diversity of style, and content fulfillment of UI. And home machine games pay more attention to the expression of the picture, the advanced nature of technology, and the delicateness of the UI details. In recent years, the art of online games has a tendency to approach home games in terms of screen expression. As far as the development status of the domestic industry is concerned, the two qualified talents of art and procedures are the most short -short.

    . As the saying goes, it is good for you. So to answer the question raised in this article, we can first ask: What kind of game training institution is suitable for you? I believe no one knows yourself better than yourself. We can look at this problem from two aspects.

    We first we have to solve the direction problem. Knowing and knowing each other, never fighting. As mentioned earlier, there are still many different division of labor in the production of the game, including planning, art, procedures, UI interfaces, music, etc. At present, the most lacking in the country is two types of talents: art and program. You need to understand the characteristics of these division of labor, and what are the work content. Everyone's characteristics are different. Some people are more suitable for the development direction of art, so you may be more likely to stimulate interest in art. Some people are more accustomed to rational thinking. Your own energy. Knowing the different division of labor and knowing your own characteristics, you can choose a path that is more suitable for your development. A good start is half of success. The direction of choosing the right is the first to do, and it is also the most important step. You might as well ask yourself: Do I prefer painting or programming?

    Then what we want to solve is to clarify your learning purposes. Everyone who wants to participate in the training is different. Whether it is life experience, professional background, specialty, or planning for future career development, there will be differences. Because of the existence of these differences, the training motivation may be different. In summary, it can be divided into two types: the first is interested in the production of the game. Learning some basic knowledge is satisfied; the second goal is clear, to find the work of this industry after graduation. Which one do you belong to?

    If you belong to the first person, then you only need to find training institutions with strong comprehensiveness and focus on basic teaching. These training institutions are characterized by a large number of branches (large scale and rapid growth are relatively significant commercial replication characteristics), and the professor's curriculum is also relatively wide (planning, art, and procedures will be taught. These areas).

    If you belong to the second kind of person, what kind of training institution is suitable for you? In fact, it is simple to say: that is to ensure your employment. This sentence is simple, but it is not easy to really do this. In general, there should be a legal guarantee for employment: that is the contract. Some institutions are just "recommended employment", and recommend and guarantee two words that are completely different in form and content. Once "recommended employment" is equivalent to no guarantee. Pay attention to the difference between the two. Specifically, the institutions that are suitable for you need to meet these conditions at least below: 1. Good reputation; 2. Strong teachers and professional backgrounds; 3. The curriculum system arrangements are scientific and rigorous; 4. The real employment rate of graduate students is like their publicity. The same is true; 5. Students in the school feel very professional and full, hopeful and vibrant; 6. There is a broad space for cooperation in the gaming industry, with a wide range of connections.

    Ip personal thinks that looking at a brand is good or bad, you must first look at word of mouth instead of advertising. Word of mouth is given by consumers, and advertisements are made by the enterprise by themselves. The difference is self -evident. Now it is an era of information opening. You can understand the reputation of a company through many channels: the word of mouth of the Internet, media, and consumers ... As long as you are interested, you can definitely see the truth. The so -called teachers are to require the lecturers of this training institution to have deep experience in their career, not just understanding software technology. Only senior lecturers will understand the actual process and specific experience of game production, and do very targeted teaching without waste a lot of time in use. Senior is different from proficient, proficient and skilled, proficient and slightly different, and it is even more different to understand and understand. The so -called curriculum system arrangement is scientific and rigorous. It is to make targeted teaching plan arrangements for students of different foundations, and effectively use every minute of students' learning to help students progress reasonably and efficiently. The efficiency here does not necessarily mean fast. The former is to ensure the speed of quality, while the latter is speed for speed, which is likely to increase seedlings and the speed of desire. Her grasp is an art. Regarding the employment rate of trainees, not only depends on the promotion of the training institution, but also to understand the true whereabouts of the students who have graduated. The predecessors today is your tomorrow. A good training institution must have a sense of mission and promise because they want To do the brand for a long time, it is necessary to be responsible for each student. It is also a very effective way to see a training institution. The learning situation of students in the school is also the same. Effective teaching will definitely not make people sluggish. It can also see some clues through the mental state of students at school. Finally, the cooperation space for the gaming industry personally thinks that it is also crucial. Because if there are many game production companies and training institutions that maintain better and long -term cooperative relationships, high -quality students can continue to enter these companies to work. In this way, game production companies can find urgent human resources, and game training institutions can operate long and healthy for a long time, and people in this industry can find ideal jobs. At least a three -party win -win situation. If an industry has both prospects and such a virtuous cycle, it is really impossible to see the reason that it will not be added.

    It similar observation angles are still there are many. As long as you are good at observing and analyzing, you can definitely practice a pair of wisdom.

    In I want to share the specific operation experience of the author's summary with you. In short, it is: one search, two, and three questions. One search: Collection of information from training institutions from all aspects, since there is a desire to work in this area, at least you need to understand this industry and institutions that are about to participate in training. The more proactive; the second heel: If you have your relatives and friends and friends who have trained in some training institutions, you should listen to their personal feelings. If he/she has participated in a training of an institution, praise it The more trustworthy institutions must be good at using the experience of "predecessors"; three look: there must be a chance to see the training institution you want to know on the spot. This is very important. See how the scores are, whether the school runs standardized, how the teachers and students are about, and even visit what specific courses they are on, do not let everything you can observe. Seeing it is true, after reading it, you naturally have the most intuitive understanding; four questions: When you visit the Internet, pass by phone, or on the spot, you need to ask some questions you want to know. As you ask, only in this way, you can get the most authentic information. Not only do you ask the enrollment teacher questions, you can also ask the teacher to ask some questions for the teaching teacher. A good institution must receive visiting students or parents with an open mind, and will not help asking.

    Bet before writing this article, the author just visited many game training institutions. The most impressive is the Bosi Game Education Base. They dare to guarantee employment for students who want to find this industry, and return all tuition fees in the form of contracts to promise to fail to succeed in employment. To be honest, before I went, I did not have much hope, thinking that they were just another "recommended employment" agency, and did not have more accurate understanding until deep understanding. And the biggest difference between their baggage and other homes is that sending students to the game development position is not their ultimate goal. They hope to let the students walk out of a truly brilliant career path through a few steps. It is only the first step to go to the post. In their words, we must first enter first, otherwise there will be no chance. After the students work for a while, they have new ideas for career development. They will be happy to communicate their ideas and share experience with the students, and point them to the most suitable development direction and steps for individuals. And resources, re -help students recommend more suitable development positions. As long as the students are willing to make friends with Bosi, they will never give up any student. This is the core and mission of a corporate culture. It is not to treat students as a "source of tuition", but to make friends with students sincerely and share the resources of this industry. "Friends have more ways to go." Such a broad mind and such a strong sense of social responsibility are not comparable to general education institutions. This is the author's deep feeling.

    The rush to write these texts, hoping to help everyone who is interested in making this industry in the game. I sincerely wish you a smooth career ~~

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